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Specifies whether to draw the SVG to a backbuffer and then copy that image to the canvas (default) or to draw directly on the canvas

Set the Buffered property to false to draw directly on the image canvas. This is generally not recommended, however, it may look better on mobile devices

Namespace: FMX.RS.SVGCtrls

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Delphi

published
  property Buffered: Boolean read FBuffered write SetBuffered default True;
 

Property Value

Type: Boolean

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noteNote

Buffering is always used when Opacity is less than 1, tiling the SVG, or SVGMargins are specified

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Reference

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RiverSoftAVG SVG Component Library (RSCL) © 2013-2015, Thomas G. Grubb