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ActiveSVGElement
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Specifies the dynamic element in the SVG, the part that will be changing often. The ActiveSVGElement is not buffered when painting as it is assumed it will be changing. Set the ActiveSVGElement to tell the control which element or group of elements need to be redrawn every paint event.
The non-active svg elements are rendered either to the Background or Foreground Buffer.
Note
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It is recommended that the active portion of the SVG not be too drawing intensive as it will slow painting.
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Align
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Represents property Align.
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Anchors
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Represents property Anchors.
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Background
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Contains the static background of the SVG compared to the ActiveSVGElement, i.e. the SVG elements that are rendered behind the ActiveSVGElement. The Background and Foreground are painted once from the SVG. When elements in the ActiveSVGElement group change, the Background and Foreground are not rendered again, significantly speeding up painting of the entire SVG.
Note
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It is not recommended to change SVG elements in the background too often as it requires a complete rerendering of the background.
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BottomColor
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Specifies the color of the battery bottom. Use this property to change the battery bottom color.
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Buffered
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Represents property Buffered.
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ClipChildren
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Represents property ClipChildren.
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ClipParent
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Represents property ClipParent.
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Cursor
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Represents property Cursor.
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Decoration
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Represents property Decoration.
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DecorationFillColor
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Represents property DecorationFillColor.
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DecorationID
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Specifies the ID of the element in the SVG that contains the Decoration for the instrument. (Inherited from FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.)
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DecorationPath
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Represents property DecorationPath.
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DecorationStrokeColor
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Represents property DecorationStrokeColor.
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DefaultMax
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Defines the Default Maximum value. When you set the FMX.RS.Impact.Batteries.TRSBattery.Max value at design-time, and the Max value does not equal this value, it will be stored in the form.
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DefaultMin
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Defines the Default Minimum value. When you set the FMX.RS.Impact.Batteries.TRSBattery.Min value at design-time, and the Min value does not equal this value, it will be stored in the form.
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Design
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Represents property Design.
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DragMode
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Represents property DragMode.
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Enabled
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Represents property Enabled.
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EnableDragHighlight
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Represents property EnableDragHighlight.
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EnableGradients
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Represents property EnableGradients.
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FillColor
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Specifies the color of the power level of the battery. Use this property to change the power level color.
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Foreground
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Contains the static foreground of the SVG compared to the ActiveSVGElement, i.e. the SVG elements that are rendered in front of the ActiveSVGElement. The Background and Foreground are painted once from the SVG. When elements in the ActiveSVGElement group change, the Background and Foreground are not rendered again, significantly speeding up painting of the entire SVG.
Note
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It is not recommended to change SVG elements in the background too often as it requires a complete rerendering of the background.
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FormatStr
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Defines the format of floating point numbers that are displayed in text elements within the gauge. Change this property to change how numbers are displayed (e.g., significant digits) (Inherited from FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.)
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Height
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Represents property Height.
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HitTest
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Represents property HitTest.
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LevelHeight
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Stores the original height for the SVG elements or group that makes up the power level
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LevelMatrix
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Stores the original transformation matrix for the SVG elements or group that makes up the power level
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LevelY
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Stores the original Y location for the SVG elements or group that makes up the power level
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LightColor
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Represents property LightColor.
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Locked
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Represents property Locked.
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Margins
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Represents property Margins.
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MarkersFillColor
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Specifies the fill color of the markers on the gauge. Use this property to change the fill color of the markers.
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MarkersStrokeColor
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Specifies the stroke color of the markers on the gauge. Use this property to change the stroke color of the markers.
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Max
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Defines the maximum range for the battery.
Min and Max define the range for the battery. The FMX.RS.Impact.Batteries.TRSBattery.Value property will be constrained to be within this range.
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Min
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Defines the minimum range for the battery.
Min and Max define the range for the battery. The FMX.RS.Impact.Batteries.TRSBattery.Value property will be constrained to be within this range.
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NeedBuffers
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Controls whether the Background and Foreground need to be rendered again in the Buffered paint process. Set the NeedBuffers property to True to force the buffers to be redrawn at the next paint event. (Inherited from FMX.RS.SVGControl.TRSSVGControl.)
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OnChange
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Represents property OnChange.
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OnClick
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Represents property OnClick.
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OnDblClick
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Represents property OnDblClick.
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OnDragDrop
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Represents property OnDragDrop.
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OnDragEnd
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Represents property OnDragEnd.
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OnDragEnter
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Represents property OnDragEnter.
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OnDragLeave
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Represents property OnDragLeave.
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OnDragOver
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Represents property OnDragOver.
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OnDrawing
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Represents property OnDrawing.
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OnDrawn
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Represents property OnDrawn.
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OnMouseDown
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Represents property OnMouseDown.
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OnMouseEnter
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Represents property OnMouseEnter.
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OnMouseLeave
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Represents property OnMouseLeave.
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OnMouseMove
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Represents property OnMouseMove.
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OnMouseUp
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Represents property OnMouseUp.
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OnMouseWheel
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Represents property OnMouseWheel.
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OnPaint
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Represents property OnPaint.
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OnPainting
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Represents property OnPainting.
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OnResize
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Represents property OnResize.
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Opacity
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Represents property Opacity.
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Padding
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Represents property Padding.
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Parts
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Specifies the visible parts of the gauge. Use the Parts property to configure which parts of the instrument that IMPACT should draw.
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PopupMenu
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Represents property PopupMenu.
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Position
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Represents property Position.
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Quality
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Represents property Quality.
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RotationAngle
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Represents property RotationAngle.
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RotationCenter
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Represents property RotationCenter.
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Scale
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Represents property Scale.
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ShadowColor
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Returns the color to use for shadows in the instrument. This color is calculated from the FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.LightColor property. (Inherited from FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.)
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Stretch
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Represents property Stretch.
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SVG
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Contains the SVG that paints the appearance of the control. The control changes the SVG elements based on requirements of the control. For example, a descendant control could change a specific element's fill and stroke based on a Color property change. (Inherited from FMX.RS.SVGControl.TRSSVGControl.)
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TabOrder
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Represents property TabOrder.
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TopColor
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Specifies the color of the battery top (including the connector part). Use this property to change the battery top color.
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TouchTargetExpansion
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Represents property TouchTargetExpansion.
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Value
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Specifies the current power level of the battery. This value must be between the range specified by the FMX.RS.Impact.Batteries.TRSBattery.Min and FMX.RS.Impact.Batteries.TRSBattery.Max properties.
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Visible
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Represents property Visible.
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Width
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Represents property Width.
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