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ActiveSVGElement
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Specifies the dynamic element in the SVG, the part that will be changing often. The ActiveSVGElement is not buffered when painting as it is assumed it will be changing. Set the ActiveSVGElement to tell the control which element or group of elements need to be redrawn every paint event.
The non-active svg elements are rendered either to the Background or Foreground Buffer.
Note
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It is recommended that the active portion of the SVG not be too drawing intensive as it will slow painting.
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Align
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Represents property Align.
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Anchors
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Represents property Anchors.
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BackfaceColor
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Represents property BackfaceColor.
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Background
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Contains the static background of the SVG compared to the ActiveSVGElement, i.e. the SVG elements that are rendered behind the ActiveSVGElement. The Background and Foreground are painted once from the SVG. When elements in the ActiveSVGElement group change, the Background and Foreground are not rendered again, significantly speeding up painting of the entire SVG.
Note
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It is not recommended to change SVG elements in the background too often as it requires a complete rerendering of the background.
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BigHandColor
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Represents property BigHandColor.
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BigHandID
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Specifies the unique ID of the SVG element used for the big hand (minute hand on a clock or the switch on the rotary dial) (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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BoltColor
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Represents property BoltColor.
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Buffered
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Represents property Buffered.
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Caption
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Represents property Caption.
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CaptionFont
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Represents property CaptionFont.
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Checked
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Controls whether the rotary switch is on (checked = true) or off (checked = false)
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ClipChildren
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Represents property ClipChildren.
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ClipParent
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Represents property ClipParent.
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Cursor
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Represents property Cursor.
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Decoration
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Represents property Decoration.
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DecorationFillColor
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Represents property DecorationFillColor.
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DecorationID
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Specifies the ID of the element in the SVG that contains the Decoration for the instrument. (Inherited from FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.)
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DecorationPath
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Represents property DecorationPath.
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DecorationStrokeColor
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Represents property DecorationStrokeColor.
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DefaultCaption
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Specifies the default Caption property value for the gauge. If the Caption property does not equal this value, it will be stored when streaming out a form. (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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DefaultDetailText
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Specifies the default DetailText property value for the gauge. If the DetailText property does not equal this value, it will be stored when streaming out a form. (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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DefaultHands
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Specifies the default Hands property value for the gauge. If the Hands property does not equal this value, it will be stored when streaming out a form. (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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DefaultMax
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Defines the Default Maximum value. When you set the FMX.RS.Impact.Instruments.TRSCustomCircularGauge.Max value at design-time, and the Max value does not equal this value, it will be stored in the form. (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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DefaultMin
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Defines the Default Minimum value. When you set the FMX.RS.Impact.Instruments.TRSCustomCircularGauge.Min value at design-time, and the Min value does not equal this value, it will be stored in the form. (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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DefaultValue
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Defines the Default Value. When you set the Value property at design-time, and the Value does not equal this default value, it will be stored in the form. (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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Design
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Represents property Design.
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DetailText
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Represents property DetailText.
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DragMode
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Represents property DragMode.
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EnableActions
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Controls whether the user can click on the gague to take some action (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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Enabled
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Represents property Enabled.
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EnableDragHighlight
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Represents property EnableDragHighlight.
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EnableGradients
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Represents property EnableGradients.
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Font
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Represents property Font.
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Foreground
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Contains the static foreground of the SVG compared to the ActiveSVGElement, i.e. the SVG elements that are rendered in front of the ActiveSVGElement. The Background and Foreground are painted once from the SVG. When elements in the ActiveSVGElement group change, the Background and Foreground are not rendered again, significantly speeding up painting of the entire SVG.
Note
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It is not recommended to change SVG elements in the background too often as it requires a complete rerendering of the background.
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FormatStr
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Represents property FormatStr.
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FrameColor
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Represents property FrameColor.
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Hands
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Specifies which hands or needles to display for the gauge.
The big hand is the minute hand in clocks, the needle in a compass, the speed in speedometers, and the 1000-foot increments in an altimeter. It is also the switch in the rotary dial.
The little hand is the hour hand in clocks and the 10000-foot increments in an altimeter.
The long, thin hand is the second hand in clocks and the 100-foot increments in an altimeter.
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Height
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Represents property Height.
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HitTest
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Represents property HitTest.
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KnobColor
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Represents property KnobColor.
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Labels
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Represents property Labels.
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LabelsFillColor
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Represents property LabelsFillColor.
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LabelsStrokeColor
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Represents property LabelsStrokeColor.
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LightColor
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Represents property LightColor.
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LittleHandColor
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Specifies the color of the little hand in the gauge. Change this property to change the color of the little hand/needle.
Note
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With clocks, the little hand is the hour hand. With an altimeter, the little hand specifies the 10000-ft increments.
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Locked
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Represents property Locked.
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MajorMarker
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Represents property MajorMarker.
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MajorMarkerPath
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Represents property MajorMarkerPath.
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MajorMarkers
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Specifies the number of major markers to draw on the outside of the gauge. The class duplicates and rotates the MajorMarkerPath to create the large markers on the outside of the gauge. The markers are drawn between the StartAngle and the StopAngle.
Note
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One extra major marker is created if the StartAngle and StopAngle are not the same degree on the circle.
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MajorMarkersColor
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Represents property MajorMarkersColor.
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Margins
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Represents property Margins.
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Max
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Defines the maximum range for the gauge.
Min and Max define the range for the gauge. The Value property will be constrained to be within this range. In addition, the Labels property will be filled with numeric values between Min and Max based on the FormatStr formatting.
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Min
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Defines the minimum range for the gauge.
Min and Max define the range for the gauge. The Value property will be constrained to be within this range. In addition, the Labels property will be filled with numeric values between Min and Max based on the FormatStr formatting.
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MinorMarker
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Represents property MinorMarker.
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MinorMarkerPath
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Represents property MinorMarkerPath.
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MinorMarkers
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Represents property MinorMarkers.
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MinorMarkersColor
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Represents property MinorMarkersColor.
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NeedBuffers
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Controls whether the Background and Foreground need to be rendered again in the Buffered paint process. Set the NeedBuffers property to True to force the buffers to be redrawn at the next paint event. (Inherited from FMX.RS.SVGControl.TRSSVGControl.)
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OnChange
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Represents property OnChange.
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OnClick
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Represents property OnClick.
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OnDblClick
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Represents property OnDblClick.
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OnDragDrop
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Represents property OnDragDrop.
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OnDragEnd
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Represents property OnDragEnd.
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OnDragEnter
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Represents property OnDragEnter.
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OnDragLeave
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Represents property OnDragLeave.
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OnDragOver
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Represents property OnDragOver.
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OnDrawing
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Represents property OnDrawing.
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OnDrawn
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Represents property OnDrawn.
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OnMouseDown
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Represents property OnMouseDown.
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OnMouseEnter
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Represents property OnMouseEnter.
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OnMouseLeave
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Represents property OnMouseLeave.
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OnMouseMove
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Represents property OnMouseMove.
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OnMouseUp
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Represents property OnMouseUp.
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OnMouseWheel
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Represents property OnMouseWheel.
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OnPaint
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Represents property OnPaint.
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OnPainting
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Represents property OnPainting.
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OnResize
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Represents property OnResize.
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Opacity
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Represents property Opacity.
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Padding
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Represents property Padding.
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Parts
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Represents property Parts.
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PopupMenu
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Represents property PopupMenu.
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Position
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Represents property Position.
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Quality
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Represents property Quality.
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RotationAngle
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Represents property RotationAngle.
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RotationCenter
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Represents property RotationCenter.
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Scale
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Represents property Scale.
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ShadowColor
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Returns the color to use for shadows in the instrument. This color is calculated from the FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.LightColor property. (Inherited from FMX.RS.Impact.Instruments.TRSSVGCustomInstrument.)
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StartAngle
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Represents property StartAngle.
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StopAngle
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Represents property StopAngle.
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Stretch
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Represents property Stretch.
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SVG
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Contains the SVG that paints the appearance of the control. The control changes the SVG elements based on requirements of the control. For example, a descendant control could change a specific element's fill and stroke based on a Color property change. (Inherited from FMX.RS.SVGControl.TRSSVGControl.)
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TabOrder
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Represents property TabOrder.
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ThinHandColor
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Specifies the color of the long, thin hand in the gauge. Change this property to change the color of the thin hand/needle.
Note
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With clocks, the long, thin hand is the second hand. With an altimeter, the thin hand specifies the 100-ft increments.
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Time
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Specifies the current time and/or date of the clock (Inherited from FMX.RS.Impact.Instruments.TRSCustomCircularGauge.)
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TouchTargetExpansion
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Represents property TouchTargetExpansion.
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Value
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Represents property Value.
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Visible
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Represents property Visible.
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Width
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Represents property Width.
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