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ColorDepth
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Color Depth of the TRSSVGImageList is 32bit
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DependentImageListCount
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Returns the number of dependent image lists.
Tip
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The MasterImageList property allows you to create one TRSSVGImageList that contains all the SVGs. DependentImageLists are notified when SVGs change and generate different bitamp sizes of the master's SVGs, thereby saving memory and centralizing the location of SVGs in your application.
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DependentImageLists
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Manages the list of dependent image lists.
MasterImageLists store and provide the SVGs used by DependentImageLists. DependentImageLists are notified when SVGs change and generate different sizes of the master's SVGs, thereby saving memory and centralizing the location of SVGs in your application.
Tip
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The MasterImageList property allows you to create one TRSSVGImageList that contains all the SVGs. DependentImageLists are notified when SVGs change and generate different bitmap sizes from the master's SVGs, thereby saving memory and centralizing the location of SVGs in your application.
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DependentImageList[Integer]
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Returns the image list tied to the current image list at the specified Index.
Tip
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The MasterImageList property allows you to create one TRSSVGImageList that contains all the SVGs. DependentImageLists are notified when SVGs change and generate different bitmap sizes from the master's SVGs, thereby saving memory and centralizing the location of SVGs in your application.
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GrayscaleBitmap
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Represents property GrayscaleBitmap.
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Height
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The RSSVGImgList.TRSSVGImageList.Width and RSSVGImgList.TRSSVGImageList.Height properties specify the size of the bitmaps in the imagelist. Unlike with a traditional TImageList, you can change these properties at any time and the bitmaps will be regenerated from the SVG RSSVGImgList.TRSSVGImageList.Items.
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Items
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Defines the collection of SVGs in the imagelist. The SVGs supply the images that are used by the image list for other controls. Note that if RSSVGImgList.TRSSVGImageList.MasterImageList is not nil, then the SVGs are supplied by the master image list.
Note
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The SVGs are embedded into the form or data module and do not need to be deployed as separate files in your final application. The bitmaps are not stored with the imagelist. New bitmaps are created when the TRSSVGImageList is loaded.
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MasterImageList
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Specifies a master SVG image list to use to supply the SVGs for the image list. If MasterImageList is not nil, then the RSSVGImgList.TRSSVGImageList.Items are empty in the current control and SVGs are supplied by the MasterImageList. If MasterImageList is nil, the Items property supplies the SVGs for the image.
Tip
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The MasterImageList property allows you to create one TRSSVGImageList that contains all the SVGs. DependentImageLists are notified when SVGs change and generate different bitmap sizes from the master's SVGs, thereby saving memory and centralizing the location of SVGs in your application.
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MonoBitmap
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Represents property MonoBitmap.
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Quality
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Controls the oversampling of the painting of the SVG images. The value of quality can vary between 1 (default quality) to 8.
Note
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This property controls the amount of oversampling performed in the buffered drawing. The offscreen buffers' dimensions are multiplied by the Quality value. Then, the offscreen buffers are downsampled when painting the control, providing anti-aliasing of the buffered drawing. If the Quality is 1, then the SVG is drawn using the default GDI+ quality, which tends to smooth the result. If you want a sharper result, change the quality
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Width
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The RSSVGImgList.TRSSVGImageList.Width and RSSVGImgList.TRSSVGImageList.Height properties specify the size of the bitmaps in the imagelist. Unlike with a traditional TImageList, you can change these properties at any time and the bitmaps will be regenerated from the SVG RSSVGImgList.TRSSVGImageList.Items.
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